﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RacePlatformer.Manager
{
    /// <summary>
    /// The (Static) class to keep track of all the collision groups within the game.
    /// </summary>
    public class CollisionGroupManager
    {
        public const int GROUND = 1;
        public const int PLAYER = 2;
        public const int PLAYER_LEADER = 3;
        public const int MONSTER = 4;
    }
}
